Ī scale assessing digital addiction particularly among young children was recently introduced. This may promote a degree of consolidation of the large number of concepts of technology addiction and their corresponding scales, which have emerged over the years but have recently been shown to be highly similar on a dimensional level. sending WhatsApp messages on a smartphone, playing games on a tablet and watching movies on a laptop). Unlike the aforementioned strands of literature, research on overall digital addiction takes into account the newly emerged usage behavior of performing a multitude of activities on and across several different digital devices (e.g. gaming, social media), seems promising but is still in its infancy. smartphones, tablets and laptops/PCs) and activities (e.g. One area of research, which seeks to explore overall addiction to digital devices, encompassing various media (e.g. Other aspects, such as smartphone addiction, are less mature and the literature has so far only identified a significant overlap between addiction to smartphones and substance-related disorders defined in the DSM-5. For one aspect of problematic use of digital devices, namely Internet Gaming Disorder, existing research has matured to stage where it suggests a potential future inclusion in the Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition (DSM-5), as an officially diagnosable condition. However, researchers have not yet agreed on a standardized definition of digital addiction, which clearly separates it from other, possibly underlying disorders. Evidence of negative implications of excessive digital device use, such as stress, sleep disturbance or poor academic performance, has accumulated in recent years. ![]() These developments have added momentum to the debate about the addiction potential of digital devices-especially for children, who are particularly at risk of developing addictive behaviors. While the effects of these measures vary from country to country, a 163% increase in daily screen time during the first lockdown in Germany is not an unusual occurrence as observed by Schmidt et al. ![]() These numbers have seen an unprecedented increase since the COVID-19 pandemic, which has, to a large extent, forced children to remain home, receive online schooling and interact with friends digitally. on YouTube and TikTok), using social media (e.g. The same report also estimates that children’s average time spent online is 3.4 hours per day, with the main activities being watching videos (e.g. Notably, not only adults but also children have been increasingly surrounded by digital devices a report from the UK states that in 2019 more than two thirds of 5- to 16-year-olds owned a smartphone and that 80% of 7- to 16-year-olds had internet access in their own room. in the US estimate that 81% of adults own a smartphone, 74% own a laptop and 52% own a tablet. substance abuse, pathological gambling) in terms of impulsive choice and point towards the key role self-control seems to play in lowering a potential risk of digital addiction.ĭigital devices, such as smartphones, tablets and laptops, have become an integral part in the lives of the majority of people around the world. These findings indicate that children’s problematic behavior towards digital devices compares to other maladaptive behaviors (e.g. Furthermore, self-control and self-reported usage duration but not the degree of addictive use predicted the most recent grade average. Addictive use of digital devices was positively related to delay discounting, but self-control confounded the relationship between the two variables. ![]() This study investigated the associations between addictive use of digital devices, self-reported usage duration, delay discounting, self-control and academic success in children aged 10 to 13. However, not much is known about children’s addictive behavior towards digital devices and its relationship to personality factors and academic performance. online gaming, smartphone screen time) with impulsive behavior in the context of intertemporal choice among adolescents and adults. Previous research has linked specific use of digital devices (e.g. The use of smartphones, tablets and laptops/PCs has become ingrained in adults’ and increasingly in children’s lives, which has sparked a debate about the risk of addiction to digital devices.
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